The Pro Controller looks and acts much like an Xbox One or Xbox 360 controller, with two analog sticks, a directional pad, and a full complement of face, shoulder, and trigger buttons. Switch Pro Controller also pairs swiftly with Mac using the exact same process. Given Nintendo’s use of Bluetooth for Switch controllers, it makes sense that the They may not be robust controllers, but for simple two-player fun, they’ll do the trick. I fired up Super Mario Kart in OpenEmu and was able to throw down in two-player split-screen using both gamepads. Just be sure consider what kinds of games you plan on playing on Mac before you decide to ditch the full-sized gamepad.Īnd actually, if you bring your Switch, you’ll have not just one Mac gamepad on hand, but two-both Joy-Cons can be paired at the same time and used with applicable games. If you’re packing your Switch and MacBook for a trip, you can easily swap between the devices with ease without needing to pack a separate Mac gamepad. Multiplayer Mario Kart on your Mac? Yes, please.įor example, they’re super tiny and even pocket-sized, so you’d have a lot less to carry around if you’re traveling with a MacBook. And even for those who already have a fully-featured Mac controller, like the SteelSeries Stratus, the Joy-Cons have other advantages. It’ll work with some games, but obviously not all of them given the lack of a second analog stick and additional buttons. If you don’t already have a Mac-compatible gamepad, then the Joy-Con is certainly better than nothing. That’s especially true since Nintendo released the Switch without its Virtual Console service for selling retro games (it’s coming eventually), so you won’t be playing those on the actual device for now. It was a seamless experience, and I think it’ll be one of the biggest draws for using the Joy-Con controllers on Mac. Even a 3D legend like Super Mario 64 played well with the Joy-Con, although I lacked enough buttons to have manual camera control.Įmulation has never been a strong personal interest, as I always felt like you lost something in the transition-but playing classic Nintendo games using actual Nintendo hardware really helped bridge the gap. OpenEmu was a total breeze, and within moments I was immersed in Super Nintendo classics like The Legend of Zelda: A Link to the Past and Super Mario Kart like I was a kid again. The legality of emulation is a sticky subject, but if you own the original game, you’re entitled to have a backup ROM. Truth be told, the Joy-Cons are absolutely perfect for emulating old-school games. Spend a minute mapping the buttons in OpenEmu and you’ll be playing retro classics with the Joy-Con. Same withġ40, an inventive, ultra-minimal side-scrolling platform game. After playing with the in-game bindings, I was dropping towers and running around with ease. PixelJunk Monsters Ultimate, one of my all-time favorite PlayStation games that was ported to Mac. I fired up Steam and had a look at my library, and found that it was a perfect fit for tower defense great Most 3D games are going to be too complex to work with a single analog stick, so skip the first-person shooters. And that’s essentially the experience you get on Mac: a Joy-Con, held sideways, with a limited array of inputs.Īs such, you’ll have to choose carefully when it comes to games. For example, you’ll be able to throw down in next month’s Mario Kart 8 Deluxe with two players each wielding a single Joy-Con. The two Joy-Con pads can be used simultaneously, either attached to the screen or held separately, but each can also be used individually for multiplayer games. On the Switch, you have different kinds of configurations. Andrew HaywardĮach Joy-Con functions independently, but hopefully some enterprising soul gives us a way to use them in tandem. And since you’re holding it sideways, the additional shoulder and trigger buttons on the lower left or right side won’t really come into play. That’s a big limitation, since each Joy-Con acts like half a controller: it has one analog stick and four primary face buttons, along with two small shoulder buttons. Each Joy-Con registers as its own controller, however, and unless someone creates a software solution to enable it, they can’t be used together simultaneously as a single unit on Mac.
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